• Subclass Skill Bonus

    Subclass Skills

    These new skills are determined by your subclass types.
    The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.


    Adding New Skills

    While in your subclass state, go to your corresponding subclass master NPC and get your subclass ability certification.
    Take the certification to the Avant-Garde NPC in the Ivory Tower to acquire the corresponding skill.
    You can acquire the skill only while in your main class state. There is no main class level requirement to acquire these skills.
    None of the subclass certification items you receive can be dropped, destroyed, exchanged, or stored in a warehouse.
    The number of subclass skill certifications is restricted, so you must make your decision carefully. For example, if your first subclass receives a skill certification at level 65, even if you subsequently delete that subclass and raise a new first subclass to level 65, you cannot receive another skill certification for your first subclass at that level.
    You must complete the “More Than Meets the Eye” transformation quest in order to receive the subclass certification and to properly acquire the skill as your main class.
    If you delete your subclass, the corresponding acquired skills will not be deleted.
    Your main class can acquire a maximum of 3 specialized skills and one Special Transformation for each subclass you have.
    If you have all three subclasses, you can acquire a total of 9 specialized skills and 3 Special Transformations.
    Chance skills occur when the player attacks a target.
    Counter skills occur when the player gets attacked by others.
    In both cases the chance/counter effect creates a buff that appears on the players buff bar. The buff is short typically around 10-30 seconds depending on the skill.
    Passive and Enhanced Passives are Stackable.
    The LvL 75 Archtype Passives and Trigger skills do not stack.



    Levels to learn a Subclass Skill


    Subclass
    Level
    Description
    Options
    Effect
    All
    Level 65
    Choose one Passive Skill from the next option list
    P.Atk.
    lvl 1 +22, lvl 2 +20,
    lvl 3 +18, lvl 4 +15,
    lvl 5 +14, lvl 6 +10
    P.Def.
    lvl 1 +9, lvl 2 +9,
    lvl 3 +8, lvl 4 +9,
    lvl 5 +9, lvl 6 +9
    Level 70
    M.Atk. lvl 1 +11, lvl 2 +9,
    lvl 3 +9, lvl 4 +8,
    lvl 5 +6, lvl 6 +5
    M.Def.
    lvl 1 +15, lvl 2 +15,
    lvl 3 +15, lvl 4 +16,
    lvl 5 +18, lvl 6 +12


    Now its time to pick one Skill between Master, Class, or Trigger Types


    Subclass
    Level
    Description
    Options
    Effect
    (Warrior Type)

    Warlord
    Gladiator
    Destroyer
    Tyrant
    Bounty Hunter
    Warsmith
    Berserker
    Soul Breaker
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Boost CP Increases Max CP by 13%
    Resist Trait
    +5% Resistance to Paralyse, Hold, Sleep, Shock, Buff Cancel Attack
    Class Master Trigger Skill
    Chance Haste
    Increase Atk. Speed by 30% for 15 seconds


    (Rogue Type)

    Hawkeye
    Silver Ranger
    Phantom Ranger
    Arbalester
    Treasure Hunter
    Plainswalker
    Abyss Walker
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Long Shot
    Increaze Max. Range by 100
    Boost Evasion
    Increase Evasion by 4
    Class Master Trigger Skill
    Critical Chance
    Increase Critical Rate by 30% for 15 seconds


    (Knight Type)

    Paladin
    Dark Avenger
    Temple Knight
    Shillien Knight
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Boost HP
    Increases Max HP by 295 or 6%
    Resist Critical
    Increases Resistance to Critical Damage Attacks by 3%
    Class Master Trigger Skill
    Counter Boost
    Increase P.Def. and Mdef. by 20% for 15 seconds


    (Summoner Type)

    Warlock

    Elemental Summoner

    Phantom Summoner
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Increased HP/MP
    Increases Max HP/MP by 3%
    Resist Attribute
    Increase Fire , Water, Wind, Earth Elements Protection by 5
    Class Master Trigger Skill
    Spirit
    Increase M.Atk by 7% and Casting Speed by 8% for 15 seconds


    (Wizard Type)

    Sorcerer
    Necromancer
    Spellsinger
    Spellhowler
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Anti-Magic
    Increases M.Def. by 20
    Mana Gain
    Increase the Mana Gain by 6%
    Class Master Trigger Skill
    Mana Steal
    Recover 17mp when attack target with Skills or Spells with 3% chance


    (Healer Type)

    Bishop
    Elven Elder
    Shillien Elder
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Prayer
    Increases Self Heals by 19
    Divine Protection
    Increase Divine and Dark Elements Protection by 5
    Class Master Trigger Skill
    Self Heal
    Heal for 183HP with 3% Chance


    (Enchanter Type)

    Prophet
    Swordsinger
    Bladedancer
    Warcryer
    Overlord
    Inspector
    Level 75
    Choose one Master Enhanced Passive
    Attack
    Empower
    P.Def.
    M.Def.
    +50 Magical Defence
    Focus
    +30 Critical Rate
    Casting
    +10 Casting Speed
    Class Master Passive Skill
    Boost Mana
    Increases Max MP by 5%
    Mana Recovery
    Increases Max MP Regeneration by 0.5% / Tick
    Class Master Trigger Skill
    Barrier
    Invulnerability to physical atacks except debuffs for 5 seconds with a 3% chance



    Skill Reset

    The Avant-Garde NPC in the Ivory Tower can remove the special main-class skills that you got via your subclass. The cost to do this is 10,000,000 Adena.
    Note: This removes all previously learned certified skills and removes all certified skill-related unused items from your inventory. If you have paid to have your subclass certification skills removed, you must return to your subclass master to receive your skill certification item again.

    Class-Type Specific Transformations

    When you reach level 80 on your subclass, you can acquire a class-type-specific transformation skill that can be used while you are set to your main class.
    In order to acquire the class-type-specific transformation skill, you must complete the “More Than Meets the Eye” quest.
    Once you reach level 80 on your subclass and receive the subclass skill certification from the corresponding subclass master, you can obtain the “Transformation Sealbook.”
    You can acquire your class-type-specific transformation skill by going to the Avant-Garde NPC in the Ivory Tower. Speak to him while you are set to your main class.


    Subclass Type
    Level
    Description
    Skills
    (Warrior Type)
    Level 80
    Divine Knight Transformation
    - Attacking enemy using hurricane force, can critical, power 2904

    - Attacking enemy at range using sword force, can critical, power 2323

    - Attack surrounding enemies (earthquake), ignores shield defense, can critical, power 2323

    - For a short duration greatly increase your own attack strength, effect 2

    - Poison an enemy with a poison needle, power 1689, effect 3

    - Sacrifice your own life to increase party's attack power
    (Rogue Type)
    Level 80
    Divine Rogue Transformation
    - When attacking enemy has chance of removing buffs and stunning target, can only be used with a bow, can overhit, power 2323

    - Shoot two arrows simultaneously, lethal strike is possible, can overhit, power 6195

    - bleed shot, can overhit, power 1549, effect 3

    - strong attack, can instant kill, can only be used with dagger equipped, power 6969

    - for a short duration increase your evasion

    - Attack enemies behind you, power 2111

    - Sacrifice your life, increases party's evasion
    (Knight Type)
    Level 80
    Divine Knight Transformation
    - Hate, power 6752

    - Hate Aura, power 6752

    - Attack target while rushing at target, stuns target, can overhit, power 1162

    - Attack surrounding enemies, stuns enemies, ignores shield deffense, can overhit, power 775

    - Greatly increase your pdef, mdef and resistance to buff cancelling attacks, cannot move while in effect, effect 2

    - Swing your axe to hit enemies in front of you, power 2322

    - Rush attack, power 1900

    - Sacrifice your life, boosts party's defenses (pdef and mdef probably)
    (Summoner Type)
    Level 80
    Divine Summoner Transformation
    - Summon sacred beast, summoning consumes 2 A Crystals, consumes 1 extra A crystal each time

    - Transfer pain, continuously consumes MP

    - Final Servitor (CoV for summon), consumes 20 spirit ore

    - Servitor Heal, power 991

    - Sacrifice your life, increases party's critical rate
    (Wizard Type)
    Level 80
    Divine Wizard Transformation
    - Aura Flare, during PVP your matk will decrease, power 102

    - Sacred magic attack, can overhit, power 128

    - AoE sacred attack, power 64

    - AoE sleep, while slept target's resistance to sleep increases (doesn't say it won't land at all)

    - Increase dark resistance, decrease holy resistance, effect 3

    - Sacrifice your life, recovers (wtf they left out what it recovers but i'm guessing mp) of party members

    (Healer Type)
    Level 80
    Divine Healer Transformation
    - Heal target's HP overtime, power 946

    - Instantly recover target's HP, power 826

    - Heals party's HP and increase HP regeneration, power 400, effect 5

    - Resurrection, recovers 70% of target's experience lost

    - Removes debuffs from target

    - Sacrifice your life, recovers HP and MP of all party members
    (Enchanter Type)
    Level 80
    Choose one Ultimate Transformation
    - Profecy of Water, consumes 5 spiritore

    - Profecy of Fire, consumes 5 spirit ore

    - Profecy of Wind, consumes 5 spirit ore

    - Target CoV (not party buff), consumes 5 spirit ore

    - AoE Root, if target rooted already it has no effect

    - Sacrifice your left, increases all abilities of party